Gio F1
[BIA!] Burn It All!
as of Jul 13, 2026 06:01 UTC
- Kingdom
- #1846
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 40787110
Power
60.5M
#19 / 321 by power
Top 47% among 50-70M
Kill Points
3.34B
#4 / 321 by KP
Top 2% among 50-70M
Deaths
27.2M
#4 / 321 by deaths
Top 3% among 50-70M
Kills
235M
Healing
164.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 2% | Top 5% |
| Deaths | Top 2% | Top 3% | Top 4% |
| Power | Top 6% | Top 47% | Top 15% |
Efficiency
- KP per heal
- 20.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 93.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.25B67.2%
T4
1.07B32.2%
T3
12M0.4%
T2
6.38M0.2%
T1
1.81M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
112.4M47.8%
T4
107.4M45.7%
T3
2.99M1.3%
T2
3.19M1.4%
T1
9.04M3.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.54M7.5%
Hero
5.48M9.1%
Tech
31.3M51.8%
Building
19.1M31.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.5B
- RSS assisted
- 132.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.