Jiии火
[2BK1] TO BE KING
as of Jul 14, 2026 04:41 UTC
- Kingdom
- #2621
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 40809536
Power
93.8M
#22 / 502 by power
Top 15% among 70-100M
Kill Points
8.45B
#10 / 502 by KP
Top 5% among 70-100M
Deaths
46.9M
#5 / 502 by deaths
Top 2% among 70-100M
Kills
740.2M
Healing
405M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 5% | Top 2% |
| Deaths | Top 1% | Top 2% | Top 1% |
| Power | Top 5% | Top 15% | Top 5% |
Efficiency
- KP per heal
- 20.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.83
- total kills vs healing
- T4+T5 kill share
- 77.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.21B61.6%
T4
3.10B36.7%
T3
74.1M0.9%
T2
41.3M0.5%
T1
26.1M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
260.5M35.2%
T4
310.3M41.9%
T3
18.5M2.5%
T2
20.7M2.8%
T1
130.3M17.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.2M35.4%
Hero
9.87M10.5%
Tech
31.3M33.4%
Building
19.4M20.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.6B
- RSS assisted
- 147K
Scan history
3 scans · Jul 12, 2026 15:52 UTC → Jul 14, 2026 04:41 UTC
Power93.8M
Kill points8.45B
Deaths46.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 04:41 UTC | #2621 | 93.8M | -3.49M | +28.6M | +62.6K | +1.48M |
| Jul 12, 2026 18:03 UTC | #2621 | 97.3M | +3.43M | +34.9M | +51K | +2.53M |
| Jul 12, 2026 15:52 UTC | #2621 | 93.8M | first scan on record | |||