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[ikm] 1086 一零八六

as of Jul 12, 2026 19:39 UTC

Kingdom
#1086
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
4088665
Power
106.9M
#12 / 129 by power
Top 66% among 100-200M
Kill Points
5.17B
#12 / 129 by KP
Top 57% among 100-200M
Deaths
40.7M
#8 / 129 by deaths
Top 25% among 100-200M
Kills
374.7M
Healing
327.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 10%Top 57%Top 3%
DeathsTop 7%Top 25%Top 2%
PowerTop 10%Top 66%Top 2%

Efficiency

KP per heal
15.8
kill points earned per unit healed
Kill / heal ratio
1.14
total kills vs healing
T4+T5 kill share
80.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.27B82.6%
T4
861.2M16.7%
T3
14.7M0.3%
T2
10.3M0.2%
T1
12.8M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
213.4M57.3%
T4
86.1M23.1%
T3
3.67M1.0%
T2
5.14M1.4%
T1
64.2M17.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
48.3M45.1%
Hero
7.98M7.5%
Tech
31.3M29.3%
Building
19.4M18.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
35.1B
RSS assisted
171.1K

Scan history

3 scans · Jul 10, 2026 20:05 UTC Jul 12, 2026 19:39 UTC
Power106.9M
Jul 10, 2026 20:05 UTC - 102,417,676Jul 11, 2026 09:22 UTC - 106,831,266Jul 12, 2026 19:39 UTC - 106,930,106
Kill points5.17B
Jul 10, 2026 20:05 UTC - 5,152,693,830Jul 11, 2026 09:22 UTC - 5,167,856,640Jul 12, 2026 19:39 UTC - 5,167,856,640
Deaths40.7M
Jul 10, 2026 20:05 UTC - 40,745,099Jul 11, 2026 09:22 UTC - 40,745,099Jul 12, 2026 19:39 UTC - 40,745,099
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 19:39 UTC#1086106.9M+98.8K---
Jul 11, 2026 09:22 UTC#1086106.8M+4.41M+15.2M-+2.15M
Jul 10, 2026 20:05 UTC#1086102.4Mfirst scan on record