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父VEGGETTA父

[M29V] Merciless Vikings

as of Jul 15, 2026 04:23 UTC

Kingdom
#2829
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
41109270
Power
90.2M
#25 / 280 by power
Top 25% among 70-100M
Kill Points
5.63B
#15 / 280 by KP
Top 11% among 70-100M
Deaths
31.6M
#7 / 280 by deaths
Top 11% among 70-100M
Kills
404.7M
Healing
300.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 11%Top 3%
DeathsTop 3%Top 11%Top 3%
PowerTop 9%Top 25%Top 5%

Efficiency

KP per heal
18.7
kill points earned per unit healed
Kill / heal ratio
1.35
total kills vs healing
T4+T5 kill share
90.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.88B69.0%
T4
1.70B30.3%
T3
26.8M0.5%
T2
7.37M0.1%
T1
5.98M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
194.1M48.0%
T4
170.3M42.1%
T3
6.70M1.7%
T2
3.69M0.9%
T1
29.9M7.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
31.8M35.2%
Hero
7.75M8.6%
Tech
31.3M34.7%
Building
19.4M21.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
38.3B
RSS assisted
173.6K

Scan history

3 scans · Jul 9, 2026 20:21 UTC Jul 15, 2026 04:23 UTC
Power90.2M
Jul 9, 2026 20:21 UTC - 96,662,213Jul 11, 2026 05:07 UTC - 96,875,183Jul 15, 2026 04:23 UTC - 90,202,675
Kill points5.63B
Jul 9, 2026 20:21 UTC - 5,260,735,845Jul 11, 2026 05:07 UTC - 5,260,735,845Jul 15, 2026 04:23 UTC - 5,625,513,824
Deaths31.6M
Jul 9, 2026 20:21 UTC - 30,865,663Jul 11, 2026 05:07 UTC - 30,865,663Jul 15, 2026 04:23 UTC - 31,567,285
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:23 UTC#282990.2M-6.67M+364.8M+701.6K+17.6M
Jul 11, 2026 05:07 UTC#282996.9M+213K--+36K
Jul 9, 2026 20:21 UTC#282996.7Mfirst scan on record