Booyaah
[LN93] 狂徒部落
as of Jul 15, 2026 03:37 UTC
- Kingdom
- #1393
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 41201631
Power
436.4M
#3 / 720 by power
Top 38% among 300M+
Kill Points
39.8B
#3 / 720 by KP
Top 44% among 300M+
Deaths
196.4M
#1 / 720 by deaths
Top 33% among 300M+
Kills
2.53B
Healing
1.19B
Benchmarks
| In Kingdom | 300M+ | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 44% | Top 1% |
| Deaths | Top 1% | Top 33% | Top 1% |
| Power | Top 1% | Top 38% | Top 1% |
Efficiency
- KP per heal
- 33.6
- kill points earned per unit healed
- Kill / heal ratio
- 2.13
- total kills vs healing
- T4+T5 kill share
- 96.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
30.8B77.3%
T4
8.89B22.3%
T3
119.1M0.3%
T2
42.4M0.1%
T1
9.60M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.54B60.9%
T4
888.5M35.2%
T3
29.8M1.2%
T2
21.2M0.8%
T1
48M1.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
370.8M85.0%
Hero
14.8M3.4%
Tech
31.3M7.2%
Building
19.4M4.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19B
- RSS assisted
- 181.4K
Scan history
3 scans · Jul 12, 2026 14:59 UTC → Jul 15, 2026 03:37 UTC
Power436.4M
Kill points39.8B
Deaths196.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:37 UTC | #1393 | 436.4M | +93.2K | - | - | +10.9K |
| Jul 13, 2026 16:58 UTC | #1393 | 436.3M | +707.9K | - | - | +47.4K |
| Jul 12, 2026 14:59 UTC | #1393 | 435.6M | first scan on record | |||