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Booyaah

[LN93] 狂徒部落

as of Jul 15, 2026 03:37 UTC

Kingdom
#1393
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
41201631
Power
436.4M
#3 / 720 by power
Top 38% among 300M+
Kill Points
39.8B
#3 / 720 by KP
Top 44% among 300M+
Deaths
196.4M
#1 / 720 by deaths
Top 33% among 300M+
Kills
2.53B
Healing
1.19B

Benchmarks

In Kingdom300M+All scanned
Kill PointsTop 1%Top 44%Top 1%
DeathsTop 1%Top 33%Top 1%
PowerTop 1%Top 38%Top 1%

Efficiency

KP per heal
33.6
kill points earned per unit healed
Kill / heal ratio
2.13
total kills vs healing
T4+T5 kill share
96.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
30.8B77.3%
T4
8.89B22.3%
T3
119.1M0.3%
T2
42.4M0.1%
T1
9.60M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
1.54B60.9%
T4
888.5M35.2%
T3
29.8M1.2%
T2
21.2M0.8%
T1
48M1.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
370.8M85.0%
Hero
14.8M3.4%
Tech
31.3M7.2%
Building
19.4M4.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19B
RSS assisted
181.4K

Scan history

3 scans · Jul 12, 2026 14:59 UTC Jul 15, 2026 03:37 UTC
Power436.4M
Jul 12, 2026 14:59 UTC - 435,550,558Jul 13, 2026 16:58 UTC - 436,258,458Jul 15, 2026 03:37 UTC - 436,351,658
Kill points39.8B
Jul 12, 2026 14:59 UTC - 39,809,421,588Jul 13, 2026 16:58 UTC - 39,809,421,588Jul 15, 2026 03:37 UTC - 39,809,421,588
Deaths196.4M
Jul 12, 2026 14:59 UTC - 196,420,958Jul 13, 2026 16:58 UTC - 196,420,958Jul 15, 2026 03:37 UTC - 196,420,958
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 03:37 UTC#1393436.4M+93.2K--+10.9K
Jul 13, 2026 16:58 UTC#1393436.3M+707.9K--+47.4K
Jul 12, 2026 14:59 UTC#1393435.6Mfirst scan on record