ᴮᴬᴰ ROCK
[69BN] Breaking Nuts
as of Jul 15, 2026 04:09 UTC
- Kingdom
- #2269
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4122041
Power
121.7M
#9 / 636 by power
Top 30% among 100-200M
Kill Points
14.7B
#3 / 636 by KP
Top 16% among 100-200M
Deaths
40.8M
#11 / 636 by deaths
Top 25% among 100-200M
Kills
972.7M
Healing
616.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 16% | Top 1% |
| Deaths | Top 2% | Top 25% | Top 2% |
| Power | Top 2% | Top 30% | Top 1% |
Efficiency
- KP per heal
- 23.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 91.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
11.5B78.6%
T4
3.02B20.6%
T3
91.8M0.6%
T2
21.6M0.1%
T1
9.57M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
576.6M60.0%
T4
302.2M31.5%
T3
23M2.4%
T2
10.8M1.1%
T1
47.9M5.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
62.1M51.0%
Hero
8.92M7.3%
Tech
31.3M25.8%
Building
19.4M15.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.2B
- RSS assisted
- 333.9K
Scan history
2 scans · Jul 12, 2026 15:15 UTC → Jul 15, 2026 04:09 UTC
Power121.7M
Kill points14.7B
Deaths40.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:09 UTC | #2269 | 121.7M | +655.9K | - | - | +22.5K |
| Jul 12, 2026 15:15 UTC | #2269 | 121M | first scan on record | |||