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[DoD:] Do or Die!

as of Jul 15, 2026 07:09 UTC

Kingdom
#2875
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
41530284
Power
83.5M
#21 / 247 by power
Top 48% among 70-100M
Kill Points
1.39B
#17 / 247 by KP
Top 56% among 70-100M
Deaths
16.9M
#19 / 247 by deaths
Top 52% among 70-100M
Kills
162.2M
Healing
146.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 56%Top 9%
DeathsTop 8%Top 52%Top 9%
PowerTop 9%Top 48%Top 7%

Efficiency

KP per heal
9.4
kill points earned per unit healed
Kill / heal ratio
1.10
total kills vs healing
T4+T5 kill share
63.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
641.6M46.3%
T4
704.2M50.8%
T3
22.8M1.6%
T2
6.56M0.5%
T1
10.1M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
32.1M19.8%
T4
70.4M43.4%
T3
5.71M3.5%
T2
3.28M2.0%
T1
50.7M31.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.5M32.9%
Hero
5.31M6.4%
Tech
31.3M37.5%
Building
19.4M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
23.6B
RSS assisted
126.7K

Scan history

3 scans · Jul 11, 2026 05:15 UTC Jul 15, 2026 07:09 UTC
Power83.5M
Jul 11, 2026 05:15 UTC - 83,407,481Jul 12, 2026 21:44 UTC - 83,434,841Jul 15, 2026 07:09 UTC - 83,505,891
Kill points1.39B
Jul 11, 2026 05:15 UTC - 1,385,392,094Jul 12, 2026 21:44 UTC - 1,385,392,094Jul 15, 2026 07:09 UTC - 1,385,392,094
Deaths16.9M
Jul 11, 2026 05:15 UTC - 16,896,636Jul 12, 2026 21:44 UTC - 16,896,636Jul 15, 2026 07:09 UTC - 16,896,636
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:09 UTC#287583.5M+71K--+2.70K
Jul 12, 2026 21:44 UTC#287583.4M+27.4K--+809
Jul 11, 2026 05:15 UTC#287583.4Mfirst scan on record