Aoki Nanako
No alliance
as of Jul 13, 2026 08:50 UTC
- Kingdom
- #1823
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 41552999
Power
62.5M
#56 / 300 by power
Top 37% among 50-70M
Kill Points
2.23B
#26 / 300 by KP
Top 4% among 50-70M
Deaths
10.8M
#61 / 300 by deaths
Top 39% among 50-70M
Kills
211.6M
Healing
130.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 4% | Top 6% |
| Deaths | Top 21% | Top 39% | Top 14% |
| Power | Top 19% | Top 37% | Top 15% |
Efficiency
- KP per heal
- 17.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.62
- total kills vs healing
- T4+T5 kill share
- 75.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.24B55.4%
T4
969.2M43.4%
T3
11.6M0.5%
T2
6.58M0.3%
T1
9.33M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
61.9M29.2%
T4
96.9M45.8%
T3
2.91M1.4%
T2
3.29M1.6%
T1
46.7M22.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.70M12.3%
Hero
4.57M7.3%
Tech
31.3M50.1%
Building
18.9M30.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.1B
- RSS assisted
- 143.5K
Scan history
2 scans · Jul 13, 2026 00:57 UTC → Jul 13, 2026 08:50 UTC
Power62.5M
Kill points2.23B
Deaths10.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:50 UTC | #1823 | 62.5M | - | - | - | - |
| Jul 13, 2026 00:57 UTC | #1823 | 62.5M | first scan on record | |||