Buiksnor
[NOM] NOM NOM
as of Jul 13, 2026 06:31 UTC
- Kingdom
- #3199
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 42093009
Power
93.9M
#44 / 660 by power
Top 14% among 70-100M
Kill Points
6.84B
#23 / 660 by KP
Top 8% among 70-100M
Deaths
21.5M
#53 / 660 by deaths
Top 35% among 70-100M
Kills
390.8M
Healing
319.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 8% | Top 2% |
| Deaths | Top 9% | Top 35% | Top 6% |
| Power | Top 7% | Top 14% | Top 5% |
Efficiency
- KP per heal
- 21.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.22
- total kills vs healing
- T4+T5 kill share
- 98.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.96B87.2%
T4
867.1M12.7%
T3
4.46M0.1%
T2
1.89M0.0%
T1
784.7K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
298.1M76.3%
T4
86.7M22.2%
T3
1.11M0.3%
T2
942.6K0.2%
T1
3.92M1.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.9M38.3%
Hero
7.27M7.7%
Tech
31.3M33.4%
Building
19.4M20.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33.9B
- RSS assisted
- 103.4K
Scan history
3 scans · Jul 12, 2026 15:45 UTC → Jul 13, 2026 06:31 UTC
Power93.9M
Kill points6.84B
Deaths21.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:31 UTC | #3199 | 93.9M | +1.86M | +219.1M | +50.2K | +11.5M |
| Jul 12, 2026 17:52 UTC | #3199 | 92M | -2.51M | +20.5M | - | +997.3K |
| Jul 12, 2026 15:45 UTC | #3199 | 94.5M | first scan on record | |||