Lord Mishi
[-ZFG] Z F G
as of Jul 13, 2026 15:17 UTC
- Kingdom
- #1135
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 42237675
Power
78.8M
#30 / 212 by power
Top 66% among 70-100M
Kill Points
2.15B
#27 / 212 by KP
Top 40% among 70-100M
Deaths
27.6M
#12 / 212 by deaths
Top 19% among 70-100M
Kills
138M
Healing
184.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 40% | Top 7% |
| Deaths | Top 6% | Top 19% | Top 4% |
| Power | Top 15% | Top 66% | Top 9% |
Efficiency
- KP per heal
- 11.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.75
- total kills vs healing
- T4+T5 kill share
- 92.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.71B79.4%
T4
428.2M19.9%
T3
8.22M0.4%
T2
5.01M0.2%
T1
1.05M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
85.4M61.9%
T4
42.8M31.0%
T3
2.05M1.5%
T2
2.51M1.8%
T1
5.24M3.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21M26.7%
Hero
7.11M9.0%
Tech
31.3M39.8%
Building
19.4M24.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.6B
- RSS assisted
- 136.6K
Scan history
3 scans · Jul 10, 2026 20:22 UTC → Jul 13, 2026 15:17 UTC
Power78.8M
Kill points2.15B
Deaths27.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 15:17 UTC | #1135 | 78.8M | +137.4K | - | - | +1.93K |
| Jul 11, 2026 09:32 UTC | #1135 | 78.7M | +6.68K | - | - | +676 |
| Jul 10, 2026 20:22 UTC | #1135 | 78.7M | first scan on record | |||