ˢᵃOP乂Sanji
[#K1L] Chill Chill Notoxic
as of Jul 11, 2026 22:38 UTC
- Kingdom
- #3231
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 42289528
Power
87M
#9 / 302 by power
Top 35% among 70-100M
Kill Points
4.02B
#4 / 302 by KP
Top 20% among 70-100M
Deaths
22.6M
#8 / 302 by deaths
Top 32% among 70-100M
Kills
274.1M
Healing
188.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 20% | Top 4% |
| Deaths | Top 3% | Top 32% | Top 6% |
| Power | Top 3% | Top 35% | Top 6% |
Efficiency
- KP per heal
- 21.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.46
- total kills vs healing
- T4+T5 kill share
- 90.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.07B76.3%
T4
933.8M23.2%
T3
7.83M0.2%
T2
4.64M0.1%
T1
4.60M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
153.5M56.0%
T4
93.4M34.1%
T3
1.96M0.7%
T2
2.32M0.8%
T1
23M8.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.5M35.0%
Hero
5.87M6.7%
Tech
31.3M36.0%
Building
19.4M22.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.5B
- RSS assisted
- 75.7K
Scan history
2 scans · Jul 11, 2026 06:37 UTC → Jul 11, 2026 22:38 UTC
Power87M
Kill points4.02B
Deaths22.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:38 UTC | #3231 | 87M | +37.1K | - | - | +3.96K |
| Jul 11, 2026 06:37 UTC | #3231 | 87M | first scan on record | |||