Fedmoon
[eASy] Only Full Fun
as of Jul 13, 2026 18:10 UTC
- Kingdom
- #1595
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 42567641
Power
42.3M
#32 / 153 by power
Top 19% among 25-50M
Kill Points
209.4M
#25 / 153 by KP
Top 11% among 25-50M
Deaths
15M
#20 / 153 by deaths
Top 3% among 25-50M
Kills
18.8M
Healing
42.4M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 17% | Top 11% | Top 17% |
| Deaths | Top 14% | Top 3% | Top 10% |
| Power | Top 21% | Top 19% | Top 22% |
Efficiency
- KP per heal
- 4.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.44
- total kills vs healing
- T4+T5 kill share
- 74.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
116.7M55.7%
T4
82.7M39.5%
T3
5.79M2.8%
T2
3.94M1.9%
T1
263K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
5.84M31.0%
T4
8.27M43.9%
T3
1.45M7.7%
T2
1.97M10.4%
T1
1.32M7.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.18M7.5%
Hero
3.26M7.7%
Tech
19.4M46.0%
Building
16.4M38.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.1B
- RSS assisted
- 18.1K
Scan history
3 scans · Jul 10, 2026 23:57 UTC → Jul 13, 2026 18:10 UTC
Power42.3M
Kill points209.4M
Deaths15M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:10 UTC | #1595 | 42.3M | +32.3K | - | - | +4.45K |
| Jul 12, 2026 00:46 UTC | #1595 | 42.2M | - | - | - | - |
| Jul 10, 2026 23:57 UTC | #1595 | 42.2M | first scan on record | |||