FarmerCash
[H~18] Happy Slappers
as of Jul 16, 2026 00:10 UTC
- Kingdom
- #2490
- Civilization
- Civ 3
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 42588417
Power
94.2M
#24 / 423 by power
Top 14% among 70-100M
Kill Points
9.26B
#6 / 423 by KP
Top 4% among 70-100M
Deaths
29.9M
#21 / 423 by deaths
Top 14% among 70-100M
Kills
793M
Healing
543.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 4% | Top 2% |
| Deaths | Top 5% | Top 14% | Top 3% |
| Power | Top 6% | Top 14% | Top 4% |
Efficiency
- KP per heal
- 17.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.46
- total kills vs healing
- T4+T5 kill share
- 72.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.92B74.8%
T4
2.25B24.3%
T3
24.2M0.3%
T2
20.7M0.2%
T1
41.1M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
346.1M43.7%
T4
225.1M28.4%
T3
6.06M0.8%
T2
10.3M1.3%
T1
205.3M25.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.7M37.9%
Hero
7.80M8.3%
Tech
31.3M33.3%
Building
19.4M20.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.5B
- RSS assisted
- 125.4K
Scan history
3 scans · Jul 11, 2026 03:48 UTC → Jul 16, 2026 00:10 UTC
Power94.2M
Kill points9.26B
Deaths29.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:10 UTC | #2490 | 94.2M | +2.93M | - | - | +295.4K |
| Jul 13, 2026 07:25 UTC | #2490 | 91.2M | +2.44M | - | - | +254.5K |
| Jul 11, 2026 03:48 UTC | #2490 | 88.8M | first scan on record | |||