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TiểuMinh

[A~03] ARMOR OF FIGHTERS

as of Jul 13, 2026 04:53 UTC

Kingdom
#2800
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
43086117
Power
72.1M
#20 / 176 by power
Top 92% among 70-100M
Kill Points
1.06B
#14 / 176 by KP
Top 65% among 70-100M
Deaths
12.5M
#17 / 176 by deaths
Top 70% among 70-100M
Kills
126.5M
Healing
61.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 65%Top 10%
DeathsTop 10%Top 70%Top 12%
PowerTop 12%Top 92%Top 11%

Efficiency

KP per heal
17.3
kill points earned per unit healed
Kill / heal ratio
2.06
total kills vs healing
T4+T5 kill share
62.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
447.5M42.1%
T4
568.5M53.5%
T3
30.1M2.8%
T2
10.1M1.0%
T1
6.93M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
22.4M17.7%
T4
56.8M45.0%
T3
7.52M5.9%
T2
5.07M4.0%
T1
34.6M27.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
18.3M25.4%
Hero
4.73M6.6%
Tech
31.3M43.5%
Building
17.7M24.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.6B
RSS assisted
62.6K

Scan history

3 scans · Jul 11, 2026 05:01 UTC Jul 13, 2026 04:53 UTC
Power72.1M
Jul 11, 2026 05:01 UTC - 72,009,109Jul 11, 2026 13:39 UTC - 72,069,109Jul 13, 2026 04:53 UTC - 72,069,109
Kill points1.06B
Jul 11, 2026 05:01 UTC - 1,063,092,982Jul 11, 2026 13:39 UTC - 1,063,092,982Jul 13, 2026 04:53 UTC - 1,063,092,982
Deaths12.5M
Jul 11, 2026 05:01 UTC - 12,526,045Jul 11, 2026 13:39 UTC - 12,526,045Jul 13, 2026 04:53 UTC - 12,526,045
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 04:53 UTC#280072.1M----
Jul 11, 2026 13:39 UTC#280072.1M+60K---
Jul 11, 2026 05:01 UTC#280072Mfirst scan on record