← Kingdom #3802 leaderboard

Ninym メ Furcht

No alliance

as of Jul 13, 2026 08:32 UTC

Kingdom
#3802
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
43091433
Power
85.1M
#6 / 630 by power
Top 42% among 70-100M
Kill Points
2.56B
#5 / 630 by KP
Top 34% among 70-100M
Deaths
26.1M
#4 / 630 by deaths
Top 22% among 70-100M
Kills
183.1M
Healing
155.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 34%Top 6%
DeathsTop 1%Top 22%Top 4%
PowerTop 1%Top 42%Top 7%

Efficiency

KP per heal
16.5
kill points earned per unit healed
Kill / heal ratio
1.18
total kills vs healing
T4+T5 kill share
89.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.77B69.0%
T4
757.9M29.6%
T3
23.9M0.9%
T2
11.4M0.4%
T1
1.44M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
88.5M48.3%
T4
75.8M41.4%
T3
5.98M3.3%
T2
5.72M3.1%
T1
7.19M3.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.4M32.2%
Hero
7.02M8.2%
Tech
31.3M36.8%
Building
19.4M22.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
23.7B
RSS assisted
52.1K

Scan history

3 scans · Jul 12, 2026 06:47 UTC Jul 13, 2026 08:32 UTC
Power85.1M
Jul 12, 2026 06:47 UTC - 85,076,262Jul 13, 2026 04:05 UTC - 85,076,262Jul 13, 2026 08:32 UTC - 85,076,262
Kill points2.56B
Jul 12, 2026 06:47 UTC - 2,563,831,512Jul 13, 2026 04:05 UTC - 2,563,831,512Jul 13, 2026 08:32 UTC - 2,563,831,512
Deaths26.1M
Jul 12, 2026 06:47 UTC - 26,068,241Jul 13, 2026 04:05 UTC - 26,068,241Jul 13, 2026 08:32 UTC - 26,068,241
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 08:32 UTC#380285.1M----
Jul 13, 2026 04:05 UTC#380285.1M----
Jul 12, 2026 06:47 UTC#380285.1Mfirst scan on record