Red2thej
[=NM=] =No Mercy=
as of Jul 15, 2026 04:52 UTC
- Kingdom
- #2277
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 432018
Power
111.4M
#5 / 593 by power
Top 51% among 100-200M
Kill Points
4.51B
#22 / 593 by KP
Top 62% among 100-200M
Deaths
33.4M
#11 / 593 by deaths
Top 40% among 100-200M
Kills
352.9M
Healing
231.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 62% | Top 4% |
| Deaths | Top 2% | Top 40% | Top 2% |
| Power | Top 1% | Top 51% | Top 2% |
Efficiency
- KP per heal
- 19.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.52
- total kills vs healing
- T4+T5 kill share
- 86.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.91B64.5%
T4
1.57B34.7%
T3
21.7M0.5%
T2
7.51M0.2%
T1
7.36M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
145.6M41.8%
T4
156.5M45.0%
T3
5.43M1.6%
T2
3.76M1.1%
T1
36.8M10.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
53.6M48.1%
Hero
7.13M6.4%
Tech
31.3M28.1%
Building
19.4M17.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.7B
- RSS assisted
- 140.1K
Scan history
3 scans · Jul 11, 2026 03:05 UTC → Jul 15, 2026 04:52 UTC
Power111.4M
Kill points4.51B
Deaths33.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:52 UTC | #2277 | 111.4M | -4.99M | +64.4M | +643.9K | +2.20M |
| Jul 12, 2026 02:23 UTC | #2277 | 116.4M | -5.78M | +48.1M | +442.3K | +2.02M |
| Jul 11, 2026 03:05 UTC | #2277 | 122.2M | first scan on record | |||