RIOFKINGDOM
[FC55] The First Class
as of Jul 13, 2026 17:52 UTC
- Kingdom
- #1555
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 43276046
Power
49.5M
#48 / 141 by power
Top 2% among 25-50M
Kill Points
703.2M
#12 / 141 by KP
Top 1% among 25-50M
Deaths
23.6M
#9 / 141 by deaths
Top 1% among 25-50M
Kills
62.3M
Healing
108.8M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 1% | Top 12% |
| Deaths | Top 7% | Top 1% | Top 5% |
| Power | Top 35% | Top 2% | Top 19% |
Efficiency
- KP per heal
- 6.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.57
- total kills vs healing
- T4+T5 kill share
- 83.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
358.6M51.0%
T4
339.7M48.3%
T3
1.37M0.2%
T2
1.59M0.2%
T1
1.86M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
17.9M28.8%
T4
34M54.5%
T3
343.6K0.6%
T2
796.9K1.3%
T1
9.30M14.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.81M15.8%
Hero
4.53M9.2%
Tech
20.3M41.1%
Building
16.8M34.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.9B
- RSS assisted
- 14.9K
Scan history
3 scans · Jul 10, 2026 23:38 UTC → Jul 13, 2026 17:52 UTC
Power49.5M
Kill points703.2M
Deaths23.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:52 UTC | #1555 | 49.5M | +1.23M | +5.71M | +210.6K | +1.46M |
| Jul 11, 2026 10:27 UTC | #1555 | 48.2M | +2K | - | - | - |
| Jul 10, 2026 23:38 UTC | #1555 | 48.2M | first scan on record | |||