IDark IKing
No alliance
as of Jul 12, 2026 16:10 UTC
- Kingdom
- #1722
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 43287466
Power
86M
#11 / 354 by power
Top 38% among 70-100M
Kill Points
6.74B
#8 / 354 by KP
Top 8% among 70-100M
Deaths
24.7M
#15 / 354 by deaths
Top 26% among 70-100M
Kills
482.8M
Healing
262.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 8% | Top 3% |
| Deaths | Top 5% | Top 26% | Top 5% |
| Power | Top 4% | Top 38% | Top 7% |
Efficiency
- KP per heal
- 25.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.84
- total kills vs healing
- T4+T5 kill share
- 88.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.77B70.7%
T4
1.90B28.2%
T3
43.7M0.6%
T2
22.7M0.3%
T1
6.43M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
238.4M49.4%
T4
190M39.4%
T3
10.9M2.3%
T2
11.3M2.3%
T1
32.1M6.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.9M34.7%
Hero
5.76M6.7%
Tech
31.3M36.4%
Building
19M22.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.2B
- RSS assisted
- 52.7K
Scan history
3 scans · Jul 11, 2026 00:28 UTC → Jul 12, 2026 16:10 UTC
Power86M
Kill points6.74B
Deaths24.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 16:10 UTC | #1722 | 86M | - | - | - | - |
| Jul 12, 2026 01:01 UTC | #1722 | 86M | - | - | - | - |
| Jul 11, 2026 00:28 UTC | #1722 | 86M | first scan on record | |||