← Kingdom #1828 leaderboard

ᴮᴬᵀKocan

[~V38] Villain Animals

as of Jul 13, 2026 19:47 UTC

Kingdom
#1828
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
43346284
Power
78.7M
#19 / 429 by power
Top 66% among 70-100M
Kill Points
1.95B
#14 / 429 by KP
Top 44% among 70-100M
Deaths
13M
#75 / 429 by deaths
Top 68% among 70-100M
Kills
158.3M
Healing
137M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 44%Top 7%
DeathsTop 18%Top 68%Top 11%
PowerTop 5%Top 66%Top 9%

Efficiency

KP per heal
14.2
kill points earned per unit healed
Kill / heal ratio
1.15
total kills vs healing
T4+T5 kill share
75.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.47B75.2%
T4
464.9M23.9%
T3
5.56M0.3%
T2
5.22M0.3%
T1
6.89M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
73.3M46.3%
T4
46.5M29.4%
T3
1.39M0.9%
T2
2.61M1.6%
T1
34.5M21.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
22.7M28.8%
Hero
5.31M6.8%
Tech
31.3M39.8%
Building
19.4M24.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.4B
RSS assisted
97.9K

Scan history

3 scans · Jul 11, 2026 01:11 UTC Jul 13, 2026 19:47 UTC
Power78.7M
Jul 11, 2026 01:11 UTC - 81,495,013Jul 11, 2026 20:22 UTC - 79,045,913Jul 13, 2026 19:47 UTC - 78,678,053
Kill points1.95B
Jul 11, 2026 01:11 UTC - 1,899,342,385Jul 11, 2026 20:22 UTC - 1,937,954,065Jul 13, 2026 19:47 UTC - 1,948,732,005
Deaths13M
Jul 11, 2026 01:11 UTC - 13,033,428Jul 11, 2026 20:22 UTC - 13,033,428Jul 13, 2026 19:47 UTC - 13,042,799
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:47 UTC#182878.7M-367.9K+10.8M+9.37K+657.3K
Jul 11, 2026 20:22 UTC#182879M-2.45M+38.6M-+1.43M
Jul 11, 2026 01:11 UTC#182881.5Mfirst scan on record