ᴛ ʏ ʀ シ
[K21!] Kingdom 2321!
as of Jul 13, 2026 08:45 UTC
- Kingdom
- #2321
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 43429047
Power
80.3M
#33 / 244 by power
Top 60% among 70-100M
Kill Points
3.30B
#22 / 244 by KP
Top 26% among 70-100M
Deaths
28.5M
#17 / 244 by deaths
Top 17% among 70-100M
Kills
300.6M
Healing
169.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 26% | Top 5% |
| Deaths | Top 7% | Top 17% | Top 4% |
| Power | Top 14% | Top 60% | Top 9% |
Efficiency
- KP per heal
- 19.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.77
- total kills vs healing
- T4+T5 kill share
- 71.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.17B65.8%
T4
1.07B32.3%
T3
30.9M0.9%
T2
17.1M0.5%
T1
13.9M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
108.4M36.1%
T4
106.5M35.4%
T3
7.72M2.6%
T2
8.57M2.9%
T1
69.4M23.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.3M29.0%
Hero
6.28M7.8%
Tech
31.3M39.0%
Building
19.4M24.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.9B
- RSS assisted
- 126.7K
Scan history
3 scans · Jul 11, 2026 03:17 UTC → Jul 13, 2026 08:45 UTC
Power80.3M
Kill points3.30B
Deaths28.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:45 UTC | #2321 | 80.3M | +2.21M | - | - | +250.5K |
| Jul 11, 2026 20:51 UTC | #2321 | 78.1M | -5.13K | - | - | - |
| Jul 11, 2026 03:17 UTC | #2321 | 78.1M | first scan on record | |||