RIP Snip
No alliance
as of Jul 12, 2026 17:41 UTC
- Kingdom
- #3331
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 43490516
Power
58.9M
#82 / 600 by power
Top 55% among 50-70M
Kill Points
10.5B
#15 / 600 by KP
Top 1% among 50-70M
Deaths
34.6M
#25 / 600 by deaths
Top 1% among 50-70M
Kills
736.8M
Healing
543M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 1% | Top 2% |
| Deaths | Top 5% | Top 1% | Top 2% |
| Power | Top 14% | Top 55% | Top 16% |
Efficiency
- KP per heal
- 19.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.36
- total kills vs healing
- T4+T5 kill share
- 89.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.53B71.9%
T4
2.82B27.0%
T3
69.6M0.7%
T2
34.7M0.3%
T1
8.69M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
376.3M51.1%
T4
282.2M38.3%
T3
17.4M2.4%
T2
17.3M2.4%
T1
43.5M5.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
204.2K0.3%
Hero
8.05M13.7%
Tech
31.3M53.2%
Building
19.4M32.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.7B
- RSS assisted
- 207.5K
Scan history
3 scans · Jul 11, 2026 06:45 UTC → Jul 12, 2026 17:41 UTC
Power58.9M
Kill points10.5B
Deaths34.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 17:41 UTC | #3331 | 58.9M | - | - | - | - |
| Jul 12, 2026 04:40 UTC | #3331 | 58.9M | - | - | - | - |
| Jul 11, 2026 06:45 UTC | #3331 | 58.9M | first scan on record | |||