← Kingdom #3502 leaderboard

ᴹᶜS TiT C H

[MC02] Moonlight Chosen

as of Jul 16, 2026 20:00 UTC

Kingdom
#3502
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
43851860
Power
102M
#4 / 437 by power
Top 89% among 100-200M
Kill Points
5.56B
#13 / 437 by KP
Top 54% among 100-200M
Deaths
29.7M
#13 / 437 by deaths
Top 50% among 100-200M
Kills
515.4M
Healing
355.6M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 54%Top 3%
DeathsTop 3%Top 50%Top 3%
PowerTop 1%Top 89%Top 3%

Efficiency

KP per heal
15.6
kill points earned per unit healed
Kill / heal ratio
1.45
total kills vs healing
T4+T5 kill share
68.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.84B69.0%
T4
1.62B29.1%
T3
54M1.0%
T2
20.9M0.4%
T1
27.5M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
191.9M37.2%
T4
161.9M31.4%
T3
13.5M2.6%
T2
10.5M2.0%
T1
137.5M26.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
43.2M42.4%
Hero
8.08M7.9%
Tech
31.3M30.7%
Building
19.4M19.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
24.9B
RSS assisted
130.9K

Scan history

3 scans · Jul 12, 2026 05:18 UTC Jul 16, 2026 20:00 UTC
Power102M
Jul 12, 2026 05:18 UTC - 107,024,090Jul 12, 2026 18:57 UTC - 105,191,760Jul 16, 2026 20:00 UTC - 102,009,570
Kill points5.56B
Jul 12, 2026 05:18 UTC - 5,510,771,247Jul 12, 2026 18:57 UTC - 5,547,767,632Jul 16, 2026 20:00 UTC - 5,560,392,876
Deaths29.7M
Jul 12, 2026 05:18 UTC - 29,474,771Jul 12, 2026 18:57 UTC - 29,564,238Jul 16, 2026 20:00 UTC - 29,738,270
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:00 UTC#3502102M-3.18M+12.6M+174K+502.5K
Jul 12, 2026 18:57 UTC#3502105.2M-1.83M+37M+89.5K+1.13M
Jul 12, 2026 05:18 UTC#3502107Mfirst scan on record