ᴹᶜS TiT C H
[MC02] Moonlight Chosen
as of Jul 16, 2026 20:00 UTC
- Kingdom
- #3502
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 43851860
Power
102M
#4 / 437 by power
Top 89% among 100-200M
Kill Points
5.56B
#13 / 437 by KP
Top 54% among 100-200M
Deaths
29.7M
#13 / 437 by deaths
Top 50% among 100-200M
Kills
515.4M
Healing
355.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 54% | Top 3% |
| Deaths | Top 3% | Top 50% | Top 3% |
| Power | Top 1% | Top 89% | Top 3% |
Efficiency
- KP per heal
- 15.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.45
- total kills vs healing
- T4+T5 kill share
- 68.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.84B69.0%
T4
1.62B29.1%
T3
54M1.0%
T2
20.9M0.4%
T1
27.5M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
191.9M37.2%
T4
161.9M31.4%
T3
13.5M2.6%
T2
10.5M2.0%
T1
137.5M26.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
43.2M42.4%
Hero
8.08M7.9%
Tech
31.3M30.7%
Building
19.4M19.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.9B
- RSS assisted
- 130.9K
Scan history
3 scans · Jul 12, 2026 05:18 UTC → Jul 16, 2026 20:00 UTC
Power102M
Kill points5.56B
Deaths29.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 20:00 UTC | #3502 | 102M | -3.18M | +12.6M | +174K | +502.5K |
| Jul 12, 2026 18:57 UTC | #3502 | 105.2M | -1.83M | +37M | +89.5K | +1.13M |
| Jul 12, 2026 05:18 UTC | #3502 | 107M | first scan on record | |||