Marc Johnson
[71RD] Research & Develop
as of Jul 13, 2026 16:19 UTC
- Kingdom
- #1271
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 43868017
Power
85.5M
#39 / 562 by power
Top 40% among 70-100M
Kill Points
1.41B
#25 / 562 by KP
Top 55% among 70-100M
Deaths
16M
#51 / 562 by deaths
Top 56% among 70-100M
Kills
96.2M
Healing
67.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 55% | Top 8% |
| Deaths | Top 10% | Top 56% | Top 9% |
| Power | Top 7% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 20.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 89.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.04B74.0%
T4
343.7M24.4%
T3
18.5M1.3%
T2
3.29M0.2%
T1
695.6K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
52M54.1%
T4
34.4M35.7%
T3
4.64M4.8%
T2
1.65M1.7%
T1
3.48M3.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.5M32.1%
Hero
7.32M8.6%
Tech
31.3M36.7%
Building
19.4M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.5B
- RSS assisted
- 115.1K
Scan history
3 scans · Jul 11, 2026 09:51 UTC → Jul 13, 2026 16:19 UTC
Power85.5M
Kill points1.41B
Deaths16M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:19 UTC | #1271 | 85.5M | - | - | - | - |
| Jul 12, 2026 00:18 UTC | #1271 | 85.5M | - | - | - | - |
| Jul 11, 2026 09:51 UTC | #1271 | 85.5M | first scan on record | |||