ᵇᵃᵈLiMii
[33IV] Imperial Valor
as of Jul 16, 2026 00:29 UTC
- Kingdom
- #2633
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 43989265
Power
83.3M
#26 / 540 by power
Top 48% among 70-100M
Kill Points
2.63B
#29 / 540 by KP
Top 33% among 70-100M
Deaths
25.8M
#25 / 540 by deaths
Top 23% among 70-100M
Kills
227.2M
Healing
136.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 33% | Top 6% |
| Deaths | Top 5% | Top 23% | Top 4% |
| Power | Top 5% | Top 48% | Top 8% |
Efficiency
- KP per heal
- 19.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.67
- total kills vs healing
- T4+T5 kill share
- 85.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.23B46.7%
T4
1.32B50.3%
T3
60.3M2.3%
T2
16.2M0.6%
T1
2.11M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
61.4M27.0%
T4
132.1M58.1%
T3
15.1M6.6%
T2
8.10M3.6%
T1
10.6M4.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.9M31.1%
Hero
6.70M8.0%
Tech
31.3M37.6%
Building
19.4M23.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.8B
- RSS assisted
- 70.8K
Scan history
4 scans · Jul 11, 2026 04:16 UTC → Jul 16, 2026 00:29 UTC
Power83.3M
Kill points2.63B
Deaths25.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:29 UTC | #2633 | 83.3M | +1.03M | - | - | +97.3K |
| Jul 14, 2026 05:01 UTC | #2633 | 82.3M | -3.71M | +14.9M | +293.1K | +740.1K |
| Jul 11, 2026 21:10 UTC | #2633 | 86M | -6.96K | - | - | - |
| Jul 11, 2026 04:16 UTC | #2633 | 86M | first scan on record | |||