ᴱᵛbantik
[52!T] RISE OF !TALY
as of Jul 12, 2026 23:38 UTC
- Kingdom
- #3689
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 44092167
Power
81.8M
#14 / 455 by power
Top 54% among 70-100M
Kill Points
2.80B
#13 / 455 by KP
Top 31% among 70-100M
Deaths
26.8M
#8 / 455 by deaths
Top 20% among 70-100M
Kills
251M
Healing
132.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 31% | Top 6% |
| Deaths | Top 2% | Top 20% | Top 4% |
| Power | Top 4% | Top 54% | Top 8% |
Efficiency
- KP per heal
- 21.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.90
- total kills vs healing
- T4+T5 kill share
- 77.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.46B52.2%
T4
1.21B43.3%
T3
73M2.6%
T2
51.2M1.8%
T1
2.61M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
73.1M29.1%
T4
121.1M48.2%
T3
18.2M7.3%
T2
25.6M10.2%
T1
13M5.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.9M29.2%
Hero
7.23M8.8%
Tech
31.3M38.3%
Building
19.4M23.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.9B
- RSS assisted
- 76.1K
Scan history
3 scans · Jul 11, 2026 07:42 UTC → Jul 12, 2026 23:38 UTC
Power81.8M
Kill points2.80B
Deaths26.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 23:38 UTC | #3689 | 81.8M | -1.35M | +7.02M | +156.2K | +359.5K |
| Jul 11, 2026 23:15 UTC | #3689 | 83.2M | -5.39M | +8.63M | +187K | +76.4K |
| Jul 11, 2026 07:42 UTC | #3689 | 88.6M | first scan on record | |||