white kingdom
[tog] humanity 1004
as of Jul 12, 2026 23:06 UTC
- Kingdom
- #1643
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 44148058
Power
65M
#60 / 193 by power
Top 25% among 50-70M
Kill Points
222.7M
#62 / 193 by KP
Top 60% among 50-70M
Deaths
18.1M
#39 / 193 by deaths
Top 13% among 50-70M
Kills
33.3M
Healing
23.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 33% | Top 60% | Top 17% |
| Deaths | Top 21% | Top 13% | Top 8% |
| Power | Top 32% | Top 25% | Top 14% |
Efficiency
- KP per heal
- 9.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.42
- total kills vs healing
- T4+T5 kill share
- 51.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
54.5M24.5%
T4
143.1M64.3%
T3
17.2M7.7%
T2
6.12M2.7%
T1
1.77M0.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.73M8.2%
T4
14.3M43.0%
T3
4.30M12.9%
T2
3.06M9.2%
T1
8.86M26.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.52M10.0%
Hero
7.82M12.0%
Tech
31.3M48.2%
Building
19.4M29.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.9B
- RSS assisted
- 2.23K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.