r i u
[Chi-] Chi-Lab
as of Jul 13, 2026 19:25 UTC
- Kingdom
- #1784
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 44300874
Power
229.1M
#1 / 459 by power
Top 43% among 200-300M
Kill Points
2.50B
#10 / 459 by KP
Top 94% among 200-300M
Deaths
15.9M
#38 / 459 by deaths
Top 95% among 200-300M
Kills
265.7M
Healing
151.2M
Benchmarks
| In Kingdom | 200-300M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 94% | Top 6% |
| Deaths | Top 9% | Top 95% | Top 9% |
| Power | Top 1% | Top 43% | Top 1% |
Efficiency
- KP per heal
- 16.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.76
- total kills vs healing
- T4+T5 kill share
- 67.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.31B52.2%
T4
1.13B45.0%
T3
48.4M1.9%
T2
7.55M0.3%
T1
14.4M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
65.3M24.6%
T4
112.6M42.4%
T3
12.1M4.6%
T2
3.78M1.4%
T1
71.9M27.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
170.6M74.5%
Hero
7.77M3.4%
Tech
31.3M13.7%
Building
19.4M8.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38.5B
- RSS assisted
- 147.3K
Scan history
3 scans · Jul 11, 2026 00:50 UTC → Jul 13, 2026 19:25 UTC
Power229.1M
Kill points2.50B
Deaths15.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:25 UTC | #1784 | 229.1M | +82K | - | - | +720 |
| Jul 11, 2026 20:20 UTC | #1784 | 229M | +22.1K | - | - | +415 |
| Jul 11, 2026 00:50 UTC | #1784 | 228.9M | first scan on record | |||