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[65LE] Lunatic Empire

as of Jul 13, 2026 18:40 UTC

Kingdom
#1665
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
44464908
Power
96M
#17 / 276 by power
Top 9% among 70-100M
Kill Points
14.6B
#2 / 276 by KP
Top 1% among 70-100M
Deaths
56.8M
#1 / 276 by deaths
Top 1% among 70-100M
Kills
921M
Healing
586.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 1%Top 1%
DeathsTop 1%Top 1%Top 1%
PowerTop 7%Top 9%Top 4%

Efficiency

KP per heal
24.8
kill points earned per unit healed
Kill / heal ratio
1.57
total kills vs healing
T4+T5 kill share
92.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
12B82.2%
T4
2.53B17.3%
T3
38.1M0.3%
T2
22.4M0.2%
T1
9.76M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
599M65.0%
T4
252.5M27.4%
T3
9.53M1.0%
T2
11.2M1.2%
T1
48.8M5.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
36.2M37.7%
Hero
9.13M9.5%
Tech
31.3M32.6%
Building
19.4M20.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
52B
RSS assisted
303.6K

Scan history

3 scans · Jul 11, 2026 00:14 UTC Jul 13, 2026 18:40 UTC
Power96M
Jul 11, 2026 00:14 UTC - 95,998,313Jul 11, 2026 10:40 UTC - 96,000,183Jul 13, 2026 18:40 UTC - 96,031,163
Kill points14.6B
Jul 11, 2026 00:14 UTC - 14,516,042,859Jul 11, 2026 10:40 UTC - 14,516,042,859Jul 13, 2026 18:40 UTC - 14,575,625,309
Deaths56.8M
Jul 11, 2026 00:14 UTC - 56,765,154Jul 11, 2026 10:40 UTC - 56,765,154Jul 13, 2026 18:40 UTC - 56,765,154
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 18:40 UTC#166596M+31K+59.6M-+1.26M
Jul 11, 2026 10:40 UTC#166596M+1.87K--+1.91K
Jul 11, 2026 00:14 UTC#166596Mfirst scan on record