← Kingdom #2621 leaderboard

ᴼᴾRISE

[2BK1] TO BE KING

as of Jul 14, 2026 04:41 UTC

Kingdom
#2621
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
44636338
Power
95.2M
#16 / 502 by power
Top 11% among 70-100M
Kill Points
9.97B
#5 / 502 by KP
Top 3% among 70-100M
Deaths
58.6M
#1 / 502 by deaths
Top 1% among 70-100M
Kills
720M
Healing
387.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 3%Top 2%
DeathsTop 1%Top 1%Top 1%
PowerTop 4%Top 11%Top 4%

Efficiency

KP per heal
25.7
kill points earned per unit healed
Kill / heal ratio
1.86
total kills vs healing
T4+T5 kill share
84.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
7.62B76.4%
T4
2.31B23.1%
T3
18.1M0.2%
T2
6.87M0.1%
T1
20.1M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
380.8M52.9%
T4
230.7M32.0%
T3
4.51M0.6%
T2
3.44M0.5%
T1
100.6M14.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
35.7M37.5%
Hero
8.85M9.3%
Tech
31.3M32.9%
Building
19.4M20.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
44.7B
RSS assisted
78.7K

Scan history

3 scans · Jul 11, 2026 04:13 UTC Jul 14, 2026 04:41 UTC
Power95.2M
Jul 11, 2026 04:13 UTC - 95,209,512Jul 11, 2026 21:12 UTC - 95,209,512Jul 14, 2026 04:41 UTC - 95,209,512
Kill points9.97B
Jul 11, 2026 04:13 UTC - 9,967,664,813Jul 11, 2026 21:12 UTC - 9,967,664,813Jul 14, 2026 04:41 UTC - 9,967,664,813
Deaths58.6M
Jul 11, 2026 04:13 UTC - 58,581,676Jul 11, 2026 21:12 UTC - 58,581,676Jul 14, 2026 04:41 UTC - 58,581,676
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 04:41 UTC#262195.2M----
Jul 11, 2026 21:12 UTC#262195.2M----
Jul 11, 2026 04:13 UTC#262195.2Mfirst scan on record