← Kingdom #1922 leaderboard

Kingshark

[L922] Lux ex Тenebris

as of Jul 13, 2026 20:31 UTC

Kingdom
#1922
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
4464479
Power
103M
#13 / 447 by power
Top 84% among 100-200M
Kill Points
11.3B
#2 / 447 by KP
Top 25% among 100-200M
Deaths
45.8M
#3 / 447 by deaths
Top 17% among 100-200M
Kills
1.01B
Healing
395.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 25%Top 1%
DeathsTop 1%Top 17%Top 1%
PowerTop 3%Top 84%Top 3%

Efficiency

KP per heal
28.6
kill points earned per unit healed
Kill / heal ratio
2.56
total kills vs healing
T4+T5 kill share
94.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
8.45B74.7%
T4
2.80B24.8%
T3
37.4M0.3%
T2
14.1M0.1%
T1
4.96M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
422.7M56.8%
T4
280.2M37.7%
T3
9.36M1.3%
T2
7.03M0.9%
T1
24.8M3.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
42.8M41.6%
Hero
9.49M9.2%
Tech
31.3M30.4%
Building
19.4M18.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
28.9B
RSS assisted
199.7K

Scan history

3 scans · Jul 12, 2026 16:56 UTC Jul 13, 2026 20:31 UTC
Power103M
Jul 12, 2026 16:56 UTC - 104,378,519Jul 12, 2026 19:15 UTC - 101,581,999Jul 13, 2026 20:31 UTC - 102,999,209
Kill points11.3B
Jul 12, 2026 16:56 UTC - 11,146,130,455Jul 12, 2026 19:15 UTC - 11,167,853,785Jul 13, 2026 20:31 UTC - 11,311,485,695
Deaths45.8M
Jul 12, 2026 16:56 UTC - 45,800,032Jul 12, 2026 19:15 UTC - 45,800,032Jul 13, 2026 20:31 UTC - 45,809,014
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 20:31 UTC#1922103M+1.42M+143.6M+8.98K+3.23M
Jul 12, 2026 19:15 UTC#1922101.6M-2.80M+21.7M-+213.2K
Jul 12, 2026 16:56 UTC#1922104.4Mfirst scan on record