Kingshark
[L922] Lux ex Тenebris
as of Jul 13, 2026 20:31 UTC
- Kingdom
- #1922
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4464479
Power
103M
#13 / 447 by power
Top 84% among 100-200M
Kill Points
11.3B
#2 / 447 by KP
Top 25% among 100-200M
Deaths
45.8M
#3 / 447 by deaths
Top 17% among 100-200M
Kills
1.01B
Healing
395.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 25% | Top 1% |
| Deaths | Top 1% | Top 17% | Top 1% |
| Power | Top 3% | Top 84% | Top 3% |
Efficiency
- KP per heal
- 28.6
- kill points earned per unit healed
- Kill / heal ratio
- 2.56
- total kills vs healing
- T4+T5 kill share
- 94.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.45B74.7%
T4
2.80B24.8%
T3
37.4M0.3%
T2
14.1M0.1%
T1
4.96M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
422.7M56.8%
T4
280.2M37.7%
T3
9.36M1.3%
T2
7.03M0.9%
T1
24.8M3.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
42.8M41.6%
Hero
9.49M9.2%
Tech
31.3M30.4%
Building
19.4M18.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.9B
- RSS assisted
- 199.7K
Scan history
3 scans · Jul 12, 2026 16:56 UTC → Jul 13, 2026 20:31 UTC
Power103M
Kill points11.3B
Deaths45.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 20:31 UTC | #1922 | 103M | +1.42M | +143.6M | +8.98K | +3.23M |
| Jul 12, 2026 19:15 UTC | #1922 | 101.6M | -2.80M | +21.7M | - | +213.2K |
| Jul 12, 2026 16:56 UTC | #1922 | 104.4M | first scan on record | |||