ᴶˢᵀLUCID
[JST] JUSTICE
as of Jul 13, 2026 16:47 UTC
- Kingdom
- #1365
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 44663625
Power
181M
#7 / 644 by power
Top 2% among 100-200M
Kill Points
36.8B
#16 / 644 by KP
Top 2% among 100-200M
Deaths
86.3M
#21 / 644 by deaths
Top 2% among 100-200M
Kills
2.10B
Healing
1.59B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 2% | Top 1% |
| Deaths | Top 4% | Top 2% | Top 1% |
| Power | Top 2% | Top 2% | Top 1% |
Efficiency
- KP per heal
- 23.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.32
- total kills vs healing
- T4+T5 kill share
- 94.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
34B92.3%
T4
2.79B7.6%
T3
11.1M0.0%
T2
10.6M0.0%
T1
22.9M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.70B80.9%
T4
278.9M13.3%
T3
2.78M0.1%
T2
5.32M0.3%
T1
114.6M5.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
118.1M65.3%
Hero
12.2M6.7%
Tech
31.3M17.3%
Building
19.4M10.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 39.4B
- RSS assisted
- 153.2K
Scan history
4 scans · Jul 10, 2026 22:35 UTC → Jul 13, 2026 16:47 UTC
Power181M
Kill points36.8B
Deaths86.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:47 UTC | #1365 | 181M | -190.2K | - | - | +8.17K |
| Jul 12, 2026 14:58 UTC | #1365 | 181.2M | -143.8K | - | - | - |
| Jul 11, 2026 10:01 UTC | #1365 | 181.3M | +8.10K | - | - | - |
| Jul 10, 2026 22:35 UTC | #1365 | 181.3M | first scan on record | |||