← Kingdom #2045 leaderboard

[RV45] Rise of Vikings

as of Jul 13, 2026 21:25 UTC

Kingdom
#2045
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
44665990
Power
83.3M
#24 / 462 by power
Top 48% among 70-100M
Kill Points
13.9B
#2 / 462 by KP
Top 2% among 70-100M
Deaths
41.3M
#3 / 462 by deaths
Top 3% among 70-100M
Kills
942.1M
Healing
573.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 2%Top 1%
DeathsTop 1%Top 3%Top 1%
PowerTop 6%Top 48%Top 8%

Efficiency

KP per heal
24.3
kill points earned per unit healed
Kill / heal ratio
1.64
total kills vs healing
T4+T5 kill share
90.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
10.7B76.5%
T4
3.19B22.9%
T3
41.6M0.3%
T2
34.7M0.2%
T1
12.4M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
533.5M56.6%
T4
319M33.9%
T3
10.4M1.1%
T2
17.3M1.8%
T1
61.8M6.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.9M28.6%
Hero
8.76M10.5%
Tech
31.3M37.6%
Building
19.4M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
36.7B
RSS assisted
289.8K

Scan history

3 scans · Jul 11, 2026 02:19 UTC Jul 13, 2026 21:25 UTC
Power83.3M
Jul 11, 2026 02:19 UTC - 83,221,321Jul 11, 2026 20:39 UTC - 83,249,431Jul 13, 2026 21:25 UTC - 83,299,731
Kill points13.9B
Jul 11, 2026 02:19 UTC - 13,949,125,529Jul 11, 2026 20:39 UTC - 13,949,125,529Jul 13, 2026 21:25 UTC - 13,949,125,529
Deaths41.3M
Jul 11, 2026 02:19 UTC - 41,258,679Jul 11, 2026 20:39 UTC - 41,258,679Jul 13, 2026 21:25 UTC - 41,258,679
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:25 UTC#204583.3M+50.3K--+7.33K
Jul 11, 2026 20:39 UTC#204583.2M+28.1K--+1.14K
Jul 11, 2026 02:19 UTC#204583.2Mfirst scan on record