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GLȺD

[Mx93] Matrix Dynasty

as of Jul 16, 2026 01:24 UTC

Kingdom
#3693
Civilization
Civ 14
Town Center
TC 25
VIP
Level 0
Governor ID
44970754
Power
104.7M
#2 / 258 by power
Top 76% among 100-200M
Kill Points
4.84B
#2 / 258 by KP
Top 60% among 100-200M
Deaths
27.6M
#1 / 258 by deaths
Top 56% among 100-200M
Kills
539.2M
Healing
204.3M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 60%Top 3%
DeathsTop 1%Top 56%Top 4%
PowerTop 1%Top 76%Top 3%

Efficiency

KP per heal
23.7
kill points earned per unit healed
Kill / heal ratio
2.64
total kills vs healing
T4+T5 kill share
67.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.12B43.9%
T4
2.57B53.0%
T3
95.9M2.0%
T2
25.7M0.5%
T1
27.9M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
106.2M19.7%
T4
256.6M47.6%
T3
24M4.4%
T2
12.8M2.4%
T1
139.5M25.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
45.5M43.5%
Hero
8.49M8.1%
Tech
31.3M29.9%
Building
19.4M18.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.7B
RSS assisted
126.3K

Scan history

3 scans · Jul 12, 2026 06:03 UTC Jul 16, 2026 01:24 UTC
Power104.7M
Jul 12, 2026 06:03 UTC - 109,099,994Jul 13, 2026 04:44 UTC - 109,882,494Jul 16, 2026 01:24 UTC - 104,703,344
Kill points4.84B
Jul 12, 2026 06:03 UTC - 4,791,686,748Jul 13, 2026 04:44 UTC - 4,791,686,748Jul 16, 2026 01:24 UTC - 4,838,932,816
Deaths27.6M
Jul 12, 2026 06:03 UTC - 26,981,710Jul 13, 2026 04:44 UTC - 26,981,710Jul 16, 2026 01:24 UTC - 27,592,551
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 01:24 UTC#3693104.7M-5.18M+47.2M+610.8K+2.13M
Jul 13, 2026 04:44 UTC#3693109.9M+782.5K--+78.3K
Jul 12, 2026 06:03 UTC#3693109.1Mfirst scan on record