← Kingdom #2621 leaderboard

ᴮᴷMaT00тн

[2BK1] TO BE KING

as of Jul 14, 2026 04:41 UTC

Kingdom
#2621
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
4517282
Power
81.7M
#40 / 502 by power
Top 54% among 70-100M
Kill Points
4.93B
#24 / 502 by KP
Top 14% among 70-100M
Deaths
34.1M
#12 / 502 by deaths
Top 8% among 70-100M
Kills
373.5M
Healing
304.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 14%Top 3%
DeathsTop 3%Top 8%Top 2%
PowerTop 8%Top 54%Top 8%

Efficiency

KP per heal
16.2
kill points earned per unit healed
Kill / heal ratio
1.23
total kills vs healing
T4+T5 kill share
87.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.55B72.0%
T4
1.35B27.5%
T3
13.1M0.3%
T2
2.55M0.1%
T1
8.01M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
177.4M49.6%
T4
135.5M37.9%
T3
3.28M0.9%
T2
1.28M0.4%
T1
40.1M11.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.5M28.7%
Hero
7.57M9.3%
Tech
31.3M38.3%
Building
19.4M23.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
38.4B
RSS assisted
133.3K

Scan history

3 scans · Jul 11, 2026 04:13 UTC Jul 14, 2026 04:41 UTC
Power81.7M
Jul 11, 2026 04:13 UTC - 85,171,361Jul 11, 2026 21:12 UTC - 84,173,475Jul 14, 2026 04:41 UTC - 81,740,386
Kill points4.93B
Jul 11, 2026 04:13 UTC - 4,795,329,032Jul 11, 2026 21:12 UTC - 4,809,859,632Jul 14, 2026 04:41 UTC - 4,925,776,679
Deaths34.1M
Jul 11, 2026 04:13 UTC - 33,877,990Jul 11, 2026 21:12 UTC - 33,891,569Jul 14, 2026 04:41 UTC - 34,138,053
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 04:41 UTC#262181.7M-2.43M+115.9M+246.5K+7.52M
Jul 11, 2026 21:12 UTC#262184.2M-997.9K+14.5M+13.6K+1.09M
Jul 11, 2026 04:13 UTC#262185.2Mfirst scan on record