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[DieU] Die Unvanquished
as of Jul 13, 2026 17:31 UTC
- Kingdom
- #1492
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 45236475
Power
90.3M
#25 / 440 by power
Top 25% among 70-100M
Kill Points
2.34B
#27 / 440 by KP
Top 37% among 70-100M
Deaths
31.9M
#21 / 440 by deaths
Top 11% among 70-100M
Kills
180.4M
Healing
160M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 37% | Top 6% |
| Deaths | Top 5% | Top 11% | Top 3% |
| Power | Top 6% | Top 25% | Top 5% |
Efficiency
- KP per heal
- 14.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.13
- total kills vs healing
- T4+T5 kill share
- 83.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.64B70.0%
T4
686.2M29.3%
T3
8.13M0.3%
T2
3.84M0.2%
T1
5.19M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
81.9M45.4%
T4
68.6M38.0%
T3
2.03M1.1%
T2
1.92M1.1%
T1
26M14.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.8M36.4%
Hero
6.75M7.5%
Tech
31.3M34.7%
Building
19.4M21.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.4B
- RSS assisted
- 79.8K
Scan history
4 scans · Jul 10, 2026 23:19 UTC → Jul 13, 2026 17:31 UTC
Power90.3M
Kill points2.34B
Deaths31.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:31 UTC | #1492 | 90.3M | +549.7K | +1.66M | +23.4K | +497.7K |
| Jul 11, 2026 20:04 UTC | #1492 | 89.7M | -2.68M | +3.75M | +69.3K | +173.5K |
| Jul 11, 2026 10:17 UTC | #1492 | 92.4M | +10.1K | - | - | +1.01K |
| Jul 10, 2026 23:19 UTC | #1492 | 92.4M | first scan on record | |||