SАVE
[JST] JUSTICE
as of Jul 13, 2026 16:47 UTC
- Kingdom
- #1365
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 45332193
Power
147.1M
#23 / 644 by power
Top 8% among 100-200M
Kill Points
34.7B
#21 / 644 by KP
Top 2% among 100-200M
Deaths
87.1M
#20 / 644 by deaths
Top 2% among 100-200M
Kills
2.16B
Healing
1.26B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 2% | Top 1% |
| Deaths | Top 4% | Top 2% | Top 1% |
| Power | Top 4% | Top 8% | Top 1% |
Efficiency
- KP per heal
- 27.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.71
- total kills vs healing
- T4+T5 kill share
- 95.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
27.8B80.2%
T4
6.75B19.5%
T3
72.1M0.2%
T2
39.1M0.1%
T1
12.2M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.39B64.2%
T4
675.1M31.2%
T3
18M0.8%
T2
19.5M0.9%
T1
61.2M2.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
86.8M59.0%
Hero
9.60M6.5%
Tech
31.3M21.3%
Building
19.4M13.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.3B
- RSS assisted
- 249.6K
Scan history
4 scans · Jul 10, 2026 22:35 UTC → Jul 13, 2026 16:47 UTC
Power147.1M
Kill points34.7B
Deaths87.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:47 UTC | #1365 | 147.1M | +3.76M | - | - | +370.3K |
| Jul 12, 2026 14:58 UTC | #1365 | 143.3M | +538.2K | - | - | +54.4K |
| Jul 11, 2026 10:01 UTC | #1365 | 142.8M | +1.45M | - | - | +144.9K |
| Jul 10, 2026 22:35 UTC | #1365 | 141.3M | first scan on record | |||