3222乂KAKASHI
[MI22] Fight or die
as of Jul 11, 2026 22:38 UTC
- Kingdom
- #3222
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 45336846
Power
100.5M
#5 / 400 by power
Top 97% among 100-200M
Kill Points
7.16B
#8 / 400 by KP
Top 44% among 100-200M
Deaths
30.4M
#9 / 400 by deaths
Top 48% among 100-200M
Kills
659.6M
Healing
357.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 44% | Top 2% |
| Deaths | Top 3% | Top 48% | Top 3% |
| Power | Top 2% | Top 97% | Top 3% |
Efficiency
- KP per heal
- 20.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.84
- total kills vs healing
- T4+T5 kill share
- 74.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.38B61.1%
T4
2.70B37.7%
T3
41.3M0.6%
T2
16.4M0.2%
T1
30.5M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
218.8M33.2%
T4
269.8M40.9%
T3
10.3M1.6%
T2
8.21M1.2%
T1
152.5M23.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
42.8M42.6%
Hero
6.99M7.0%
Tech
31.3M31.2%
Building
19.4M19.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.5B
- RSS assisted
- 195K
Scan history
2 scans · Jul 11, 2026 06:35 UTC → Jul 11, 2026 22:38 UTC
Power100.5M
Kill points7.16B
Deaths30.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:38 UTC | #3222 | 100.5M | +5.92K | +843.9K | - | +3.82M |
| Jul 11, 2026 06:35 UTC | #3222 | 100.5M | first scan on record | |||