richard skulls
[TB92] Trash Boys
as of Jul 15, 2026 05:34 UTC
- Kingdom
- #2129
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 45471665
Power
110M
#6 / 187 by power
Top 56% among 100-200M
Kill Points
2.74B
#4 / 187 by KP
Top 77% among 100-200M
Deaths
33.9M
#1 / 187 by deaths
Top 39% among 100-200M
Kills
189.6M
Healing
181.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 77% | Top 6% |
| Deaths | Top 1% | Top 39% | Top 2% |
| Power | Top 4% | Top 56% | Top 2% |
Efficiency
- KP per heal
- 15.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.05
- total kills vs healing
- T4+T5 kill share
- 92.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.90B69.6%
T4
808.4M29.5%
T3
11.8M0.4%
T2
10.1M0.4%
T1
1.10M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
95.2M50.2%
T4
80.8M42.6%
T3
2.94M1.6%
T2
5.07M2.7%
T1
5.50M2.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
50.9M46.3%
Hero
8.44M7.7%
Tech
31.3M28.5%
Building
19.4M17.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.9B
- RSS assisted
- 182.7K
Scan history
4 scans · Jul 11, 2026 02:38 UTC → Jul 15, 2026 05:34 UTC
Power110M
Kill points2.74B
Deaths33.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:34 UTC | #2129 | 110M | +1.62M | - | - | +131.3K |
| Jul 13, 2026 05:53 UTC | #2129 | 108.4M | -1.41M | +38M | +661.7K | +2.31M |
| Jul 12, 2026 02:02 UTC | #2129 | 109.8M | -16.1M | +43.3M | +1M | +1.87M |
| Jul 11, 2026 02:38 UTC | #2129 | 125.9M | first scan on record | |||