Sharky 乂
[HK~2] Hell Kings
as of Jul 15, 2026 03:47 UTC
- Kingdom
- #3202
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 45720053
Power
128.2M
#3 / 740 by power
Top 21% among 100-200M
Kill Points
8.99B
#17 / 740 by KP
Top 34% among 100-200M
Deaths
32.5M
#19 / 740 by deaths
Top 43% among 100-200M
Kills
606.2M
Healing
498.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 34% | Top 2% |
| Deaths | Top 3% | Top 43% | Top 3% |
| Power | Top 1% | Top 21% | Top 1% |
Efficiency
- KP per heal
- 18.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.22
- total kills vs healing
- T4+T5 kill share
- 82.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.91B87.9%
T4
1.04B11.5%
T3
14.2M0.2%
T2
19.8M0.2%
T1
18.8M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
395.3M65.2%
T4
103.6M17.1%
T3
3.54M0.6%
T2
9.88M1.6%
T1
93.9M15.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
71.2M55.5%
Hero
6.29M4.9%
Tech
31.3M24.4%
Building
19.4M15.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 39.1B
- RSS assisted
- 117.9K
Scan history
4 scans · Jul 11, 2026 06:31 UTC → Jul 15, 2026 03:47 UTC
Power128.2M
Kill points8.99B
Deaths32.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:47 UTC | #3202 | 128.2M | -1.19M | +471.4M | +123.8K | +16.5M |
| Jul 12, 2026 15:01 UTC | #3202 | 129.4M | +1.71M | +132.6M | - | +5.76M |
| Jul 12, 2026 04:22 UTC | #3202 | 127.7M | -3.98M | +443.4M | +84K | +17.2M |
| Jul 11, 2026 06:31 UTC | #3202 | 131.7M | first scan on record | |||