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[FCK] Fight Club:Kingdom

as of Jul 14, 2026 01:21 UTC

Kingdom
#2425
Civilization
Civ 14
Town Center
TC 25
VIP
Level 0
Governor ID
45740324
Power
102.9M
#13 / 374 by power
Top 84% among 100-200M
Kill Points
8.30B
#13 / 374 by KP
Top 38% among 100-200M
Deaths
52.1M
#3 / 374 by deaths
Top 11% among 100-200M
Kills
652.2M
Healing
841.7M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 38%Top 2%
DeathsTop 1%Top 11%Top 1%
PowerTop 4%Top 84%Top 3%

Efficiency

KP per heal
9.9
kill points earned per unit healed
Kill / heal ratio
0.77
total kills vs healing
T4+T5 kill share
81.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.88B70.9%
T4
2.37B28.5%
T3
19.6M0.2%
T2
6.72M0.1%
T1
22.6M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
294.2M45.1%
T4
236.8M36.3%
T3
4.91M0.8%
T2
3.36M0.5%
T1
113M17.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
44.6M43.4%
Hero
7.61M7.4%
Tech
31.3M30.4%
Building
19.4M18.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.7B
RSS assisted
119.5K

Scan history

3 scans · Jul 11, 2026 03:38 UTC Jul 14, 2026 01:21 UTC
Power102.9M
Jul 11, 2026 03:38 UTC - 116,493,724Jul 11, 2026 20:55 UTC - 97,707,544Jul 14, 2026 01:21 UTC - 102,939,984
Kill points8.30B
Jul 11, 2026 03:38 UTC - 7,913,281,204Jul 11, 2026 20:55 UTC - 8,247,164,551Jul 14, 2026 01:21 UTC - 8,301,078,561
Deaths52.1M
Jul 11, 2026 03:38 UTC - 50,683,729Jul 11, 2026 20:55 UTC - 51,796,487Jul 14, 2026 01:21 UTC - 52,089,555
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:21 UTC#2425102.9M+5.23M+53.9M+293.1K+2.04M
Jul 11, 2026 20:55 UTC#242597.7M-18.8M+333.9M+1.11M+12.3M
Jul 11, 2026 03:38 UTC#2425116.5Mfirst scan on record