IMPERIALFMK
[51RS] Rising Stаrs
as of Jul 13, 2026 09:00 UTC
- Kingdom
- #1951
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 45849369
Power
92.8M
#8 / 205 by power
Top 17% among 70-100M
Kill Points
2.90B
#16 / 205 by KP
Top 30% among 70-100M
Deaths
21.8M
#20 / 205 by deaths
Top 34% among 70-100M
Kills
220.2M
Healing
180.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 30% | Top 5% |
| Deaths | Top 10% | Top 34% | Top 6% |
| Power | Top 4% | Top 17% | Top 5% |
Efficiency
- KP per heal
- 16.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.22
- total kills vs healing
- T4+T5 kill share
- 87.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.90B65.6%
T4
968.7M33.4%
T3
16.6M0.6%
T2
9.27M0.3%
T1
3.88M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
95.1M43.2%
T4
96.9M44.0%
T3
4.16M1.9%
T2
4.64M2.1%
T1
19.4M8.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.2M38.0%
Hero
6.81M7.3%
Tech
31.3M33.8%
Building
19.4M20.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.9B
- RSS assisted
- 128.1K
Scan history
3 scans · Jul 11, 2026 02:11 UTC → Jul 13, 2026 09:00 UTC
Power92.8M
Kill points2.90B
Deaths21.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 09:00 UTC | #1951 | 92.8M | +2.62M | - | - | +171.8K |
| Jul 11, 2026 20:30 UTC | #1951 | 90.1M | +2.21M | +3.08M | +3.10K | +278.8K |
| Jul 11, 2026 02:11 UTC | #1951 | 87.9M | first scan on record | |||