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[ikm] 1086 一零八六

as of Jul 12, 2026 19:39 UTC

Kingdom
#1086
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
4591455
Power
112.8M
#10 / 129 by power
Top 48% among 100-200M
Kill Points
4.91B
#14 / 129 by KP
Top 59% among 100-200M
Deaths
29.1M
#16 / 129 by deaths
Top 52% among 100-200M
Kills
422.7M
Healing
376.7M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 11%Top 59%Top 3%
DeathsTop 13%Top 52%Top 3%
PowerTop 8%Top 48%Top 2%

Efficiency

KP per heal
13.0
kill points earned per unit healed
Kill / heal ratio
1.12
total kills vs healing
T4+T5 kill share
70.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.96B80.5%
T4
923.3M18.8%
T3
4.81M0.1%
T2
4.97M0.1%
T1
23.8M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
197.8M47.9%
T4
92.3M22.4%
T3
1.20M0.3%
T2
2.48M0.6%
T1
119.2M28.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
55.5M49.2%
Hero
6.67M5.9%
Tech
31.3M27.8%
Building
19.4M17.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
86.9B
RSS assisted
166.1K

Scan history

3 scans · Jul 10, 2026 20:05 UTC Jul 12, 2026 19:39 UTC
Power112.8M
Jul 10, 2026 20:05 UTC - 117,365,434Jul 11, 2026 09:22 UTC - 111,564,912Jul 12, 2026 19:39 UTC - 112,816,702
Kill points4.91B
Jul 10, 2026 20:05 UTC - 4,819,809,868Jul 11, 2026 09:22 UTC - 4,911,988,136Jul 12, 2026 19:39 UTC - 4,911,988,136
Deaths29.1M
Jul 10, 2026 20:05 UTC - 28,623,142Jul 11, 2026 09:22 UTC - 29,052,545Jul 12, 2026 19:39 UTC - 29,052,545
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 19:39 UTC#1086112.8M+1.25M--+157.1K
Jul 11, 2026 09:22 UTC#1086111.6M-5.80M+92.2M+429.4K+3.87M
Jul 10, 2026 20:05 UTC#1086117.4Mfirst scan on record