← Kingdom #3502 leaderboard

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[MC02] Moonlight Chosen

as of Jul 16, 2026 20:00 UTC

Kingdom
#3502
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
45953856
Power
78.4M
#37 / 437 by power
Top 68% among 70-100M
Kill Points
4.64B
#19 / 437 by KP
Top 16% among 70-100M
Deaths
22.7M
#21 / 437 by deaths
Top 32% among 70-100M
Kills
388.2M
Healing
218.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 16%Top 4%
DeathsTop 5%Top 32%Top 6%
PowerTop 9%Top 68%Top 9%

Efficiency

KP per heal
21.3
kill points earned per unit healed
Kill / heal ratio
1.78
total kills vs healing
T4+T5 kill share
79.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.95B63.5%
T4
1.63B35.1%
T3
42.1M0.9%
T2
11.1M0.2%
T1
12.4M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
147.3M38.0%
T4
162.7M41.9%
T3
10.5M2.7%
T2
5.53M1.4%
T1
62M16.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.2M29.6%
Hero
5.12M6.5%
Tech
31.3M40.0%
Building
18.7M23.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
37.9B
RSS assisted
131.7K

Scan history

3 scans · Jul 12, 2026 05:18 UTC Jul 16, 2026 20:00 UTC
Power78.4M
Jul 12, 2026 05:18 UTC - 76,034,322Jul 12, 2026 18:57 UTC - 76,739,832Jul 16, 2026 20:00 UTC - 78,377,662
Kill points4.64B
Jul 12, 2026 05:18 UTC - 4,613,490,337Jul 12, 2026 18:57 UTC - 4,625,125,517Jul 16, 2026 20:00 UTC - 4,639,254,016
Deaths22.7M
Jul 12, 2026 05:18 UTC - 22,465,795Jul 12, 2026 18:57 UTC - 22,555,599Jul 16, 2026 20:00 UTC - 22,665,623
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:00 UTC#350278.4M+1.64M+14.1M+110K+796.2K
Jul 12, 2026 18:57 UTC#350276.7M+705.5K+11.6M+89.8K+957.8K
Jul 12, 2026 05:18 UTC#350276Mfirst scan on record