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[143A] Apex_Predators

as of Jul 13, 2026 05:56 UTC

Kingdom
#1143
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
46256022
Power
109.2M
#3 / 259 by power
Top 58% among 100-200M
Kill Points
2.93B
#2 / 259 by KP
Top 76% among 100-200M
Deaths
22.2M
#5 / 259 by deaths
Top 71% among 100-200M
Kills
254.8M
Healing
219.4M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 76%Top 5%
DeathsTop 2%Top 71%Top 6%
PowerTop 2%Top 58%Top 2%

Efficiency

KP per heal
13.4
kill points earned per unit healed
Kill / heal ratio
1.16
total kills vs healing
T4+T5 kill share
74.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2B68.1%
T4
908.5M31.0%
T3
2.24M0.1%
T2
13.4M0.5%
T1
11.4M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
99.9M39.2%
T4
90.9M35.7%
T3
560.2K0.2%
T2
6.68M2.6%
T1
56.9M22.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
51.7M47.4%
Hero
6.75M6.2%
Tech
31.3M28.7%
Building
19.4M17.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
30.5B
RSS assisted
33.9K

Scan history

3 scans · Jul 10, 2026 20:25 UTC Jul 13, 2026 05:56 UTC
Power109.2M
Jul 10, 2026 20:25 UTC - 109,541,839Jul 12, 2026 00:08 UTC - 109,778,139Jul 13, 2026 05:56 UTC - 109,173,039
Kill points2.93B
Jul 10, 2026 20:25 UTC - 2,900,654,462Jul 12, 2026 00:08 UTC - 2,927,719,172Jul 13, 2026 05:56 UTC - 2,932,513,602
Deaths22.2M
Jul 10, 2026 20:25 UTC - 22,226,265Jul 12, 2026 00:08 UTC - 22,226,265Jul 13, 2026 05:56 UTC - 22,226,265
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:56 UTC#1143109.2M-605.1K+4.79M-+670
Jul 12, 2026 00:08 UTC#1143109.8M+236.3K+27.1M-+620.1K
Jul 10, 2026 20:25 UTC#1143109.5Mfirst scan on record