ᅠᅟ ᅠᅠᅟ ᅠᅠᅟ
No alliance
as of Jul 11, 2026 16:41 UTC
- Kingdom
- #3702
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4629565
Power
88.2M
#5 / 220 by power
Top 31% among 70-100M
Kill Points
4.34B
#7 / 220 by KP
Top 18% among 70-100M
Deaths
28.3M
#9 / 220 by deaths
Top 17% among 70-100M
Kills
402M
Healing
195.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 18% | Top 4% |
| Deaths | Top 5% | Top 17% | Top 4% |
| Power | Top 3% | Top 31% | Top 6% |
Efficiency
- KP per heal
- 22.2
- kill points earned per unit healed
- Kill / heal ratio
- 2.06
- total kills vs healing
- T4+T5 kill share
- 73.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.82B64.9%
T4
1.47B33.9%
T3
25.2M0.6%
T2
4.77M0.1%
T1
19.3M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
140.8M35.8%
T4
147.2M37.5%
T3
6.30M1.6%
T2
2.38M0.6%
T1
96.3M24.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.5M36.8%
Hero
6.77M7.7%
Tech
29.7M33.7%
Building
19.2M21.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.9B
- RSS assisted
- 121.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.