ᵂᴮMATRIX
[=EA=] Empire Ascend
as of Jul 11, 2026 22:32 UTC
- Kingdom
- #3158
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 46423021
Power
68.6M
#47 / 261 by power
Top 7% among 50-70M
Kill Points
3.78B
#11 / 261 by KP
Top 2% among 50-70M
Deaths
24.7M
#16 / 261 by deaths
Top 4% among 50-70M
Kills
275.4M
Healing
213.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 2% | Top 4% |
| Deaths | Top 7% | Top 4% | Top 5% |
| Power | Top 19% | Top 7% | Top 13% |
Efficiency
- KP per heal
- 17.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.29
- total kills vs healing
- T4+T5 kill share
- 86.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.69B71.3%
T4
1.05B27.7%
T3
23.8M0.6%
T2
8.34M0.2%
T1
5.17M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
134.6M48.9%
T4
104.8M38.0%
T3
5.95M2.2%
T2
4.17M1.5%
T1
25.8M9.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
11.7M17.0%
Hero
6.26M9.1%
Tech
31.3M45.7%
Building
19.4M28.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.8B
- RSS assisted
- 215.2K
Scan history
3 scans · Jul 11, 2026 06:20 UTC → Jul 11, 2026 22:32 UTC
Power68.6M
Kill points3.78B
Deaths24.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:32 UTC | #3158 | 68.6M | -7.18K | - | - | +14.2K |
| Jul 11, 2026 14:42 UTC | #3158 | 68.7M | - | - | - | - |
| Jul 11, 2026 06:20 UTC | #3158 | 68.7M | first scan on record | |||