CaptDeath1
[Td94] Total Destruction
as of Jul 11, 2026 11:58 UTC
- Kingdom
- #2194
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 46551282
Power
96.4M
#21 / 737 by power
Top 8% among 70-100M
Kill Points
8.93B
#20 / 737 by KP
Top 4% among 70-100M
Deaths
44M
#16 / 737 by deaths
Top 3% among 70-100M
Kills
686.9M
Healing
552.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 4% | Top 2% |
| Deaths | Top 3% | Top 3% | Top 1% |
| Power | Top 3% | Top 8% | Top 4% |
Efficiency
- KP per heal
- 16.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.24
- total kills vs healing
- T4+T5 kill share
- 78.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.80B76.1%
T4
2B22.4%
T3
80.9M0.9%
T2
33.9M0.4%
T1
22M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
339.9M49.5%
T4
199.9M29.1%
T3
20.2M2.9%
T2
17M2.5%
T1
109.9M16.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
37M38.4%
Hero
8.68M9.0%
Tech
31.3M32.5%
Building
19.4M20.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.8B
- RSS assisted
- 112.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.