BABY SHARK ۞
[72GU] Glorious Unity
as of Jul 15, 2026 05:04 UTC
- Kingdom
- #2532
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 46632671
Power
67.5M
#48 / 358 by power
Top 13% among 50-70M
Kill Points
3.08B
#17 / 358 by KP
Top 2% among 50-70M
Deaths
29.8M
#6 / 358 by deaths
Top 2% among 50-70M
Kills
281M
Healing
191.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 2% | Top 5% |
| Deaths | Top 2% | Top 2% | Top 3% |
| Power | Top 14% | Top 13% | Top 13% |
Efficiency
- KP per heal
- 16.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.47
- total kills vs healing
- T4+T5 kill share
- 71.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.03B65.8%
T4
993.4M32.3%
T3
32.6M1.1%
T2
12.6M0.4%
T1
13.2M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
101.3M36.1%
T4
99.3M35.4%
T3
8.16M2.9%
T2
6.30M2.2%
T1
65.9M23.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.3M15.2%
Hero
6.58M9.7%
Tech
31.3M46.4%
Building
19.4M28.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25B
- RSS assisted
- 166.9K
Scan history
4 scans · Jul 11, 2026 04:00 UTC → Jul 15, 2026 05:04 UTC
Power67.5M
Kill points3.08B
Deaths29.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:04 UTC | #2532 | 67.5M | -1.13M | +39M | +1.50K | +2.37M |
| Jul 13, 2026 01:53 UTC | #2532 | 68.7M | -3.48M | +120.4M | +15.5K | +7.34M |
| Jul 12, 2026 03:08 UTC | #2532 | 72.1M | +639.7K | - | - | +45.6K |
| Jul 11, 2026 04:00 UTC | #2532 | 71.5M | first scan on record | |||