LuckyWantSkraps
[BVLL] The labyrinth
as of Jul 11, 2026 13:44 UTC
- Kingdom
- #2833
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4671243
Power
99.9M
#12 / 150 by power
Top 1% among 70-100M
Kill Points
4.18B
#17 / 150 by KP
Top 19% among 70-100M
Deaths
30.5M
#12 / 150 by deaths
Top 13% among 70-100M
Kills
348.1M
Healing
220.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 19% | Top 4% |
| Deaths | Top 8% | Top 13% | Top 3% |
| Power | Top 8% | Top 1% | Top 3% |
Efficiency
- KP per heal
- 19.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 86.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.82B67.6%
T4
1.32B31.6%
T3
25M0.6%
T2
5.36M0.1%
T1
6.60M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
141.1M44.8%
T4
131.8M41.9%
T3
6.24M2.0%
T2
2.68M0.9%
T1
33M10.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
42.7M42.7%
Hero
6.52M6.5%
Tech
31.3M31.4%
Building
19.4M19.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.4B
- RSS assisted
- 174.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.