WeedmanTemmp
[>DS>] Ducky Slayers
as of Jul 12, 2026 05:02 UTC
- Kingdom
- #3274
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4689319
Power
100.8M
#52 / 779 by power
Top 96% among 100-200M
Kill Points
19.2B
#24 / 779 by KP
Top 9% among 100-200M
Deaths
43.8M
#34 / 779 by deaths
Top 20% among 100-200M
Kills
1.29B
Healing
805.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 9% | Top 1% |
| Deaths | Top 5% | Top 20% | Top 1% |
| Power | Top 7% | Top 96% | Top 3% |
Efficiency
- KP per heal
- 23.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.60
- total kills vs healing
- T4+T5 kill share
- 93.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
15.2B78.9%
T4
3.94B20.5%
T3
102M0.5%
T2
14.9M0.1%
T1
9.11M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
759.2M61.6%
T4
393.9M32.0%
T3
25.5M2.1%
T2
7.46M0.6%
T1
45.6M3.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
40.9M40.6%
Hero
9.21M9.1%
Tech
31.3M31.1%
Building
19.4M19.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.9B
- RSS assisted
- 208.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.